Brielle & Bear - MG Graphic Novel concept (2021)
UPDATE: The first volume of Brielle & Bear, "Brielle & Bear: Once Upon a Time..." will be published by HarperCollins Children's Books on August 29th 2024 with a sequel to follow in Spring 2026. Volume One now available for Pre-Order here!
DISCLAIMER: This is my original concept for the story circa 2021.
The story, character profiles, and the plot have since changed significantly!!
Support my work, get exclusive insights + artwork, and find out more about the new version of the story over on my Patreon!
All concepts & artwork © Salomey Doku.
Original Concept & Plot (2021)
"Brielle and Bear" is a 'modern day fairy-tale' originally inspired by Beauty and the Beast. It began as a story about fighting for what you love (in more ways than one).
The original story was based in a whimsical version of England and told over an academic year (Oct-July). Set at "Once Upon a Time University", it followed 3 main characters and their struggles with love, jealousy, forgiveness, fear, faith and identity.
Character Design (2021)
Original Storyline (2021)
First year student Brielle Da Rosa returns to Rosebridge 3 years after moving to the small English village of Honeydale-Upon-Foresting with her father.
She runs into an old flame (Pavão Castelo) at OUAT Bookshop, and also meets Atohi 'Bear' Yona, a shy final-year American student abroad on a sport scholarship, whom she befriends and steadily falls in love with over the year.
As time goes on, the love-triangle between the three becomes progressively hazardous as Pavão’s jealousy grows.
(Previous Intro) Sample Pages (2021)
Dyslexie font was used throughout to make the book accessible for dyslexic readers.
Concept - Emotive Elements
Throughout the story Bear has an ongoing struggle with his inner fears and worries. Playing on the idea of bears and honey, it felt natural to represent this visually as bees.
When Bear meets Brielle her positivity is infectious and he begins to have more happy moments than low, so I represented these happier moments as butterflies.
Further Visual Development
Key script moments and set design/location building.